How to Make a Plan in Chess (No, You Don't Need a Grand Strategy)
6 min read
You sit down at the board. You have no idea what to do. Your opponent seems to have a plan, but you're just moving pieces and hoping. Sound familiar?
Here's the truth: you don't need a ten-move grand strategy. You don't need to calculate like a grandmaster. You need two things: find your worst-placed piece, and find the weakest square in your opponent's position. Then aim one at the other. That's it.
This post will show you exactly how to do that. No theory. No long lists. Just a simple method that works for beginners under 1500. Let's go.
Why Your Plans Fail (And How to Fix Them)
You try to plan three moves ahead. You think about attacking the king. Then your opponent does something unexpected, and your plan is dead. You panic. You start moving randomly.
The fix is simple: don't plan too far. Focus on the current position. Ask yourself one question: which of my pieces is doing nothing? That piece is your worst-placed piece. Improve it first. Then look for a square your opponent cannot defend. That's your target.
Step One: Find Your Worst-Placed Piece
Look at your pieces. Is there a knight on the edge? A bishop blocked by your own pawns? A rook that hasn't moved yet? That piece is your problem. It's not helping you attack or defend. It's just taking up space.
Imagine you have a knight on a1. It's useless. You need to bring it to c3 or d2 where it can control the center. Every move you make should improve that piece until it's active. Don't waste time on other moves until your worst piece is better.
Step Two: Find the Weakest Square
Now look at your opponent's position. Where can they not defend? A square that is attacked fewer times than it is defended. A pawn that is isolated or backward. A hole in their pawn structure near their king. That's your target.
For example, if your opponent has a pawn on e5 that is only defended once, and you can attack it twice, that pawn is weak. Aim your worst piece at that pawn. Suddenly you have a concrete goal. No more random moves.
The Real Cause of Your Struggles (Nobody Tells You This)
Here's what nobody tells you: you don't struggle because you lack talent. You struggle because you try to do too much. You want to attack the king, control the center, and develop all at once. That's impossible for a beginner.
The real cause is simple: you don't know what to prioritize. You see a tactic and chase it. You forget about your weak pieces. You ignore your opponent's threats. The fix is to pick one thing: improve your worst piece or attack a weak square. Do that until it's done. Then pick the next thing.
How to Apply This in a Real Game
Let's say you're playing as White. You have a bishop on c1 blocked by pawns on d2 and e3. That bishop is your worst piece. Your opponent has a pawn on f7 that is only defended by the king. That's a weak square. Your plan: move the pawns on d2 and e3 to free the bishop, then aim it at f7.
You don't need to calculate ten moves. Just move the d-pawn to d3. Then move the e-pawn to e4. Then bring the bishop to e3 or d2, eyeing f7. Your opponent will have to defend f7, weakening something else. Then you attack that new weakness. Simple.
How the Guru Helps You Do This Every Game
Chess Guru watches your position as you play. It sees your worst piece and your opponent's weakest square. It tells you in plain English: 'Your knight on h3 is poorly placed. Move it to g5 or f4.' Or 'The pawn on d6 is weak. Attack it with your rook.'
No jargon. No computer lines. Just clear advice that follows the method I just taught you. And it's free to start. You can use it right now on aichess.guru. Stop guessing. Start planning.

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