Blackmar-Diemer Gambit
ECO D006 half-movesWhite to move
Moves
1. d4 d5 2. e4 dxe4 3. Nc3 Nf6
The Blackmar-Diemer Gambit (D00) reaches this position after 6 half-moves, with White to move. Want to know why each move is played, the plans for both sides, and the traps to avoid? Step through it on an interactive board while the Chess Guru explains every idea in plain English.
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