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Four Knights Game

ECO C476 half-movesWhite to move

Moves

1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6

The Four Knights Game (C47) reaches this position after 6 half-moves, with White to move. Want to know why each move is played, the plans for both sides, and the traps to avoid? Step through it on an interactive board while the Chess Guru explains every idea in plain English.

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