Blackmar-Diemer Gambit Accepted: Euwe Defense, Zilbermints Gambit
ECO D0017 half-movesBlack to move
Moves
1. d4 d5 2. e4 dxe4 3. Nc3 Nf6 4. f3 exf3 5. Nxf3 e6 6. Bg5 Be7 7. Bd3 Nc6 8. O-O Nxd4 9. Kh1
The Blackmar-Diemer Gambit Accepted: Euwe Defense, Zilbermints Gambit (D00) reaches this position after 17 half-moves, with Black to move. Want to know why each move is played, the plans for both sides, and the traps to avoid? Step through it on an interactive board while the Chess Guru explains every idea in plain English.
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