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Blackmar-Diemer Gambit Accepted: Gunderam Defense, Stader Variation

ECO D0014 half-movesWhite to move

Moves

1. d4 d5 2. e4 dxe4 3. Nc3 Nf6 4. f3 exf3 5. Nxf3 Bf5 6. Ne5 e6 7. g4 Be4

The Blackmar-Diemer Gambit Accepted: Gunderam Defense, Stader Variation (D00) reaches this position after 14 half-moves, with White to move. Want to know why each move is played, the plans for both sides, and the traps to avoid? Step through it on an interactive board while the Chess Guru explains every idea in plain English.

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