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Blackmar-Diemer Gambit Accepted: Teichmann Defense, Seidel-Hall Attack

ECO D0015 half-movesBlack to move

Moves

1. d4 d5 2. e4 dxe4 3. Nc3 Nf6 4. f3 exf3 5. Nxf3 Bg4 6. h3 Bxf3 7. Qxf3 c6 8. g4

The Blackmar-Diemer Gambit Accepted: Teichmann Defense, Seidel-Hall Attack (D00) reaches this position after 15 half-moves, with Black to move. Want to know why each move is played, the plans for both sides, and the traps to avoid? Step through it on an interactive board while the Chess Guru explains every idea in plain English.

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