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Blackmar-Diemer Gambit: Lemberger Countergambit, Sneiders Attack

ECO D007 half-movesBlack to move

Moves

1. d4 d5 2. e4 dxe4 3. Nc3 e5 4. Qh5

The Blackmar-Diemer Gambit: Lemberger Countergambit, Sneiders Attack (D00) reaches this position after 7 half-moves, with Black to move. Want to know why each move is played, the plans for both sides, and the traps to avoid? Step through it on an interactive board while the Chess Guru explains every idea in plain English.

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