Four Knights Game: Scotch Variation, Schmid Defense
ECO C4710 half-movesWhite to move
Moves
1. e4 e5 2. Nf3 Nc6 3. Nc3 Nf6 4. d4 exd4 5. Nxd4 Nxe4
The Four Knights Game: Scotch Variation, Schmid Defense (C47) reaches this position after 10 half-moves, with White to move. Want to know why each move is played, the plans for both sides, and the traps to avoid? Step through it on an interactive board while the Chess Guru explains every idea in plain English.